One of the key reasons for games companies to talk to their players is to communicate expectations. Talking about upcoming features can perk up the player-base and get them excited about things to come. Over-promising or telling them about features and then not delivering them can result in disappointment.
Do you think that you’re a pathological liar? -(link)
I am going to be kind on the studios and assume that they don’t deliberately over-promise. That is a discussion for another day. My focus for today is on another matter. I will also assume that they are always telling the truth then an expected feature is not released and they state that it was always intended for a later patch. Of course, if that is the case, then they need to work a lot on their communication skills and management of player expectations. Continue reading